Website powered by

X32 - Texture + Surfacing

The X32 was an asset I worked on whilst at Rising Sun Pictures. I was responsible for the texturing + surfacing - what a fun project! The model was made by one of our talented modelers Raj https://www.artstation.com/rdhalla

The main body of this plane was textured in Mari - I really wanted to go back to some traditional painting methods of image projections and hand paint. However, I did use Substance Painter to assist me in quickly building up some base maps, as well as in texturing all of the metal greeblies. Using substance painter allowed me to produce variants within a half day turnaround time.

main texture variant.

main texture variant.

one of the major variants with greeblies and removed panels.

one of the major variants with greeblies and removed panels.

turntable of the three main plane variants