This is a personal project of mine from which I took through the entire pipeline (modelling, texturing, surfacing, lighting, and compositing)
Modelled in Maya and textured in Substance Painter. I then brought it into Houdini/Arnold for lookdev and lighting, and composited it into a 2D background in Nuke.
I had so much fun with this project! I'm really happy with how it turned out, and it was good experience to learn the lighting and compositing pipeline.
Full turntable