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Thor Ragnarok: Palace Look Development

Thor: Ragnarok was the first movie I worked on as a professional - What an introduction to the VFX industry!
I worked on the development of many textures for the palace throne room - most notably the gold material. These materials were made in Substance Painter, which were then saved out and applied by our small team to the rest of the palace. Where necessary I would top up with additional hand painted details (eg. the throne). This workflow was fantastic, as it allowed multiple artists to work together and ensure the look was consistent.

My talented teammates were an inspiration to me throughout this project - they gave me a lot of guidance and I grew a lot as an artist. This environment was very much a team effort and still one of the best sequences we've made. Check out the linked video for a full breakdown!

Lighting render before comp

Lighting render before comp

Lighting Render before comp

Lighting Render before comp

Full environment and character breakdown